02.07.2019 - 12:17
The plan is quite simple, MASS-ACTIVITY. We create, design, write and publish unique textual content, as well as imagery to help increase engagements and drive traffic. Nobody enjoys reading boring paragraphs of text. We develop intriguing content, which people actually want to read, shared with Screenshots, GIFS, fun videos and so forth. We promote coalitions and other cool stuff. We repost, create threads and share links. Good Textual Content -> Structured Data -> Optimized Imagery -> Back-links -> Evaluate -> Rethink -> Research -> Collaborate -> Market -> Improve -> Circulate -> Update -> Internal Links =Success In my opinion, aW does not need to be active on any other social media platforms - only Twitter, Youtube, and Facebook. Anyone willing to contribute should please PM me directly. I will be reposting all Social Media posts to this Marketing Thread/Category as part of my SMO and SEO processes. No troll comments here please, only helpful contributors. Please follow, like, share, retweet, post, comment and so forth on our Social Media here: FACEBOOK: https://www.facebook.com/atWarGame/ TWITTER: https://twitter.com/atWar_game YOUTUBE: https://www.youtube.com/channel/UCowCR-GQrbT0dX_1nKs0aQQ
---- Join the Call of Cthulhu! Ph'nglui mglw'nafh C'thulhu R'lyeh wgah'nagl fhtagn
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02.07.2019 - 12:41
Yes, why atwar have to pay for advertisement when its playerbase can just do it for free. good job corporate comrade
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03.07.2019 - 20:26
Another Idea that will be ignored
---- Orcs are a horde, much like Turks. Elves and Men are light skinned, Orcs are often darker/sallow skinned, like Turks. Istanbul?Thats not how you pronounce Constantinople
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04.07.2019 - 04:02
Better address your marketing to younger audiences. As far as I know, office work prefer strategy games like Tribal Wars or Grepolis given it's not time-consuming. And depending how you market it, the forum can be welcoming or horrifying to new players. You can hail Hitler here and not get banned. There's beauty and horror to that. Racism, bigotry, bullying and all kinds of shit is tolerated in the forums. If that wont entice new players to participate on the fuckfest we enjoy, I dont know what will.
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04.07.2019 - 08:23
That's great but like Alex said, Another Idea that will be ignored. I own a YouTube account with roughly 1200 subscribers. I've been inactive for a few years but I have a bit of experience with attracting an audience. All my videos are now private but below are some of the stats. I would certainly get back into doing youtube and do AtWar videos if I had some help. Check out my suggestion for Theatre Mode https://atwar-game.com/forum/topic.php?topic_id=41652 - If this was implemented, hands down I would be making videos again.
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04.07.2019 - 09:35
Make instagram so lads can take a look at AW between slobbering sessions on fake tits and asses
---- ...још сте ту...
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04.07.2019 - 09:42
No offense guys, sure advertising is an important thing and should be a priority, but how you expect people to stay at a game, when most of the main components of the game aren't viable? This game needs good improvements on mapmaking and gaming/mechanics, before you want it to expand.
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09.07.2019 - 01:21
Would you make an example of these intriguing contents. If your project is more clear and detailed, I'm sure Dave will implement it. But from my perspective, it has lots of whys, whats and hows.
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09.07.2019 - 12:47 "Risk online" "It's like risk, but online" "It's basically risk" Very bad advertising.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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11.07.2019 - 09:48
Oh you're wrong! There are still people who actually read to get informed, ignoring bombastic headlines, GIFs and noise. In our case, those people like to be informed what's the game about, how many segments it has, time required to play, the price etc. Because we have to be honest, this game is for little older people, not very young children: it is time consuming, it requires thinking, theres no fast imagery, noise, explosions and shooting. So be careful how you present your advertisement, for which target audiences it is meant for. You don't want to bring people who will leave after just trying, possibly leaving bad rating and comment (just because the game is not what the expected, from the advertisement).
---- If a game is around long enough, people will find the most efficient way to play it and start playing it like robots
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Är du säker?