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Det ursprungliga inlägget

Inlagd av SyrianDevil, 02.03.2018 - 21:12
Aw is full of bugs and exploits that does make games unfair sometimes especially for ww1/ww2, and to counter that we should do our best avoiding the reasons of why this is happening and as an experienced bugger ill post the rules myself and reason them all then take map maker(aetius) approval for them to ban any exploiter according to whats in this topic

1-the supply ships in ww1/ww2 may not be defended using any unit that is forming a wall that is "Around the transport" to prevent the supply getting mixed with one of the wall units outside which will end up making it sink along with its income drain OR leaving it vulnerable to getting sunk the next turn which will also prevent wg from attacking the next turn

2-you may not leave 1 unit to avoid intercepts especially stacking the supplies with units that cannot defend them (like destroyers or planes) as its obviously an attempt to leave units behind to escape supplies ez pz and you may not leave your supplies behind to kill the attacking submarines (nobody does/realize this except me but incase someone discovers that etc)
mistakes happen in this part so several attempts in one game are necessary to consider someone rogue unless aetius makes convoy units in ww2 land units so they can move in one drag with the supplies (untransportable to avoid getting convoys far using ocean transports) (which wont hurt game play by no way) this will stay an issue and leaving 1 unit behind will happen with an valid excuse aka: HE TBED MY OTHER UNITS

3- you may not send sentry planes to kill uk supplies in their spawn at ww2(again nobody realize its possible anyways)

4- do not coordinate with team mate to send 1 +16 damage unit by each to get rid of intended defensive boost for some location aka fortress and this 50def unit what ever was its name as this gives very significant advantage to the users for low investment (a bug by me again thank me later for ruining your gaming experience D)
that applies to sending 1 dread by italy and france and uk each turn to galipoli which actually certainly gets rid of turkey very fast (dread has 17 damage)

5- there's no problem with using sentry to kill train which has 1 hp because a sentry can always turn to suicidal plane its totally conventional(trick by me as well)

6- french partisans should not be used against italy in ww2 as their name is not italian partisans and they arent meant to cross the alps
also west wall can be ignored and in ww2 and its intended as west wall gets constructed at turn 12-13 and not at the start stop crying about that its easily countered


7- i consider walling behind trenches in ww1 big bug as this especially has no way to counter but luck this shouldn't happen

8- such a wall is a bug and might turn against you by the way your enemy might cross to your cap using your own autistic wall
also do not do a wall consisting land unit and navy unit as its buggy af


have a problem? state it in a comment
these will be active once aetius comments a
17.06.2018 - 11:14
Skrivet av Zone, 17.06.2018 at 07:32

Ohh your scenarios aren't balanced ? .
That's something you could ask to change zephyrus. to be able to cw on scenarios.


If Aetius were to make it "balanced" and gets rid Of the scripted events, then people wouldn't play WW1 anymore
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17.06.2018 - 12:10
Don't wanna sound like a hater but this "extreme regulation" is precisely what RP does at the very moment, which you often criticise
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17.06.2018 - 12:55
 Zone
Skrivet av Tundy, 17.06.2018 at 11:14

Skrivet av Zone, 17.06.2018 at 07:32

Ohh your scenarios aren't balanced ? .
That's something you could ask to change zephyrus. to be able to cw on scenarios.


If Aetius were to make it "balanced" and gets rid Of the scripted events, then people wouldn't play WW1 anymore


I didn't clarify my message.
The change i was saying you could ask was to make scenario available for clan wars.
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17.06.2018 - 13:02
We tried already to make scenario CW which would make the competitive scene for it alas exciting, but sigh it would be done in 5 years probably
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17.06.2018 - 13:06
 Zone
What did the admin said ? I don't a lot about programing but it doesn't looks really hard to do.
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17.06.2018 - 13:13
It was a while ago but nothing done about it. It is aye very easy implement problem is certain scenarios might not be balanced so clans would have to discuss suitable match ups. This surprisingly opens a good reason for a 'proper' scenario mod to control that side of community.
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17.06.2018 - 13:17
 Zone
Yes ! That's not a problem you guys will soon find what scenarios are really available.

Also Clovis already have said that there will have some. So no need to continue arguing bout it !
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17.06.2018 - 13:48
Skrivet av lsilorien, 17.06.2018 at 13:13

It was a while ago but nothing done about it. It is aye very easy implement problem is certain scenarios might not be balanced so clans would have to discuss suitable match ups. This surprisingly opens a good reason for a 'proper' scenario mod to control that side of community.

0 scenario player is suitable to be a mod neither by skills nor by attitude to control this<
We decide whether the game we are going to play is balanced or not
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17.06.2018 - 13:49
Skrivet av Tundy, 17.06.2018 at 11:13

Skrivet av SyrianDevil, 17.06.2018 at 10:44

Russia > prussia in ww1 yet you see prussia winning 80% opf times


If there is a win/ratio disparity of 30% then all evidence suggests that Prussia is OP

If nobody can beat me as russia that suggests something else.......
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17.06.2018 - 13:55
Skrivet av SyrianDevil, 17.06.2018 at 13:49

Skrivet av Tundy, 17.06.2018 at 11:13

Skrivet av SyrianDevil, 17.06.2018 at 10:44

Russia > prussia in ww1 yet you see prussia winning 80% opf times


If there is a win/ratio disparity of 30% then all evidence suggests that Prussia is OP

If nobody can beat me as russia that suggests something else.......



It suggests that you are good, nothing else
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17.06.2018 - 13:59
Skrivet av Tundy, 17.06.2018 at 13:55

Skrivet av SyrianDevil, 17.06.2018 at 13:49

Skrivet av Tundy, 17.06.2018 at 11:13

Skrivet av SyrianDevil, 17.06.2018 at 10:44

Russia > prussia in ww1 yet you see prussia winning 80% opf times


If there is a win/ratio disparity of 30% then all evidence suggests that Prussia is OP

If nobody can beat me as russia that suggests something else.......



It suggests that you are good, nothing else

i can beat my own prussia as russia thats the point lol
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17.06.2018 - 14:07
One thing about WW1 I never know is UK allowed to wf german trade turn 1 considering otto can wf sinai ah can wf adriatic etc..
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17.06.2018 - 14:25
No ur not supposed to , ppl are allowed to wall all cities t1 without wf , adriatic isnt a city just a passage whch ppl try wallspam naval wall to trap ah shps so free zone unless u wf a italian or serbian city .
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17.06.2018 - 14:29
Skrivet av lsilorien, 17.06.2018 at 14:07

One thing about WW1 I never know is UK allowed to wf german trade turn 1 considering otto can wf sinai ah can wf adriatic etc..

There shouldnt be a wall in there in the first place its already a trench making a wall is retarded and glitchy
trade city accepts many points of view equally therefore its something that should come strictly from a "leader" (same thing applies to using sentries to bomb 1 hp trains at neu)
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17.06.2018 - 14:31
Skrivet av RealZaes, 03.03.2018 at 12:36

For the picture of Gallipoli in #8, I'm pretty sure that's an anti-air unit, not a naval mine, which would just make it a normal wall. But apparently the only way to break it is with a biplane.

LOL you didnt get the point, i simply meant we can always attack that 2 unit wall with 80 unit and then glitch to the other side and get a little sisy bitch turkey saying "WTF DONT ABUSE OR I LEAVE"
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17.06.2018 - 14:51
Skrivet av SyrianDevil, 17.06.2018 at 13:59

Skrivet av Tundy, 17.06.2018 at 13:55

Skrivet av SyrianDevil, 17.06.2018 at 13:49

Skrivet av Tundy, 17.06.2018 at 11:13

Skrivet av SyrianDevil, 17.06.2018 at 10:44

Russia > prussia in ww1 yet you see prussia winning 80% opf times


If there is a win/ratio disparity of 30% then all evidence suggests that Prussia is OP

If nobody can beat me as russia that suggests something else.......



It suggests that you are good, nothing else

i can beat my own prussia as russia thats the point lol


Just because a chess grandmaster can beat an intermediate player with a handicap, it doesn't mean that the game itself is balanced.
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17.06.2018 - 15:49
Citera:
Just because a chess grandmaster can beat an intermediate player with a handicap, it doesn't mean that the game itself is balanced.

^ Vague bs means nothing why waste a post
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17.06.2018 - 16:57
Citera:
Skrivet av lsilorien, 17.06.2018 at 15:49

Just because a chess grandmaster can beat an intermediate player with a handicap, it doesn't mean that the game itself is balanced.

^ Vague bs means nothing why waste a post

Perhaps i didn't explain myself properly, as i am sure you know that for any sport to be competitive - it must present equal winning opportunities to all participants. If ww1 was balanced, the winning rate between Entete and Central Powers should be evenly split. Nightmares himself stated that the winning ratio is not 50/50 and thus the logical conclusion is that the scenario is not balanced.

Also just to add up to my analogy, just because ww1 is unbalanced it doesn't mean that a good player can't beat the odds and win even with a disadvantage.
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17.06.2018 - 17:24
WW1 is fairly balanced it depends on the west as entente should generally win
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17.06.2018 - 17:24
WW1 is fairly balanced it depends on the west as entente should generally win
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18.06.2018 - 07:28
Skrivet av lsilorien, 17.06.2018 at 17:24

WW1 is fairly balanced it depends on the west as entente should generally win


Do you actually think that way?
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18.06.2018 - 08:58
Elaborate?
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18.06.2018 - 14:46
Skrivet av lsilorien, 18.06.2018 at 08:58

Elaborate?

west can break any imp germ as soon as americans show up.
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18.06.2018 - 15:22
Not about americans but France's ability to ha spam to death
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18.06.2018 - 15:24
Skrivet av lsilorien, 18.06.2018 at 15:22

Not about americans but France's ability to ha spam to death

no tht is not efficient
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18.06.2018 - 15:47
Skrivet av lsilorien, 18.06.2018 at 08:58

Elaborate?


WW1 is meh it's a repetitive map pretty much
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19.06.2018 - 04:44
Skrivet av Zone, 17.06.2018 at 12:55

Skrivet av Tundy, 17.06.2018 at 11:14

Skrivet av Zone, 17.06.2018 at 07:32

Ohh your scenarios aren't balanced ? .
That's something you could ask to change zephyrus. to be able to cw on scenarios.


If Aetius were to make it "balanced" and gets rid Of the scripted events, then people wouldn't play WW1 anymore


I didn't clarify my message.
The change I was saying you could ask was to make scenario available for clan wars.

It is available but there is no clan except The Empire has enough amount of players to do CW on ww1. Also, it is balanced at all maybe some fronts can be unbalanced but it doesn't change the total balance. All up to players and their skills.
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19.06.2018 - 04:46
Scenarios are available for CW you can use Endsieg for it it is possible to play fronts with 2-3 players in each team.
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19.06.2018 - 04:49
Skrivet av boywind2, 18.06.2018 at 14:46

Skrivet av lsilorien, 18.06.2018 at 08:58

Elaborate?

west can break any imp germ as soon as americans show up.

What abou PD germ?
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19.06.2018 - 04:52
 Zone
Right. You can cw there. why dont you guys give it a try
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