11.10.2014 - 15:29
I made this type of post 6 months ago in the spanish forum... but now I am going to make a general one for post it in english. EDIT: Currently I am waiting for another AW's calculator for finish the post. AGAINST MILITIAS I will start with the most common unit: The infantry. Away go +1 against militias is good, however, there is an intermediate point in which you need to go +2. From the 14 strategies, the next static DOES NOT WORK WITH the following 6 upgrades: Nerfed Infantry's atack: - Sky Menace. - Desert Storm. - Hybrid Warfare. - Great Combinator. - Guerrilla Warfare. - Imperialist. Booster infantry's HP: - Iron fist. As for LB, the chances start to show progress with bigger stack battles. I did not separate the strategy chances from the standard ones. Search for rates with theses at the second point. Stats: 2 infantry vs 1 militia. Sucess rate: 97.4% 3 infantry vs 2 militia. Sucess rate: 92.5% 4 infantry vs 3 militias. Sucess rate: 91.3% 5 infantry work. Sucess rate: 88.3% As you can see, the chances of losing the battle are now 1 per 10, or 1/10. Going +2 infantry is preferably for avoid bad surprices. However, the rates of 6 infantry against 4 militias is 99.1% From the last premise, 7 infantry vs 5 militias. Sucess rate is 98.8% In this part we can see how the number slowy decreases, but at this point the critical influence in the battle. Theses numbers as well will rise afterward. The last rates are: 10 infantry against 8 militias: rate is 98.2% This is 9.8 per 10 try or 9.8/10. There is a danger of 0.2/10 9 infantry against 8 militias: rate is 86.0% This is 8.6 per 10 try or 8.6/10. There is a danger of 1.4/10 Using Tanks against militias: [Under Construct]
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12.10.2014 - 09:45
This will help a lot. btw for imp sending two more isnt always 100% for 6 inf vs 4 militia or against bigger numbers. Im sure you know that but didnt want you to put it just as 6 v 4 works since its not 100%.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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12.10.2014 - 10:54
Let me guess, you will copy the coaltion thread from tophats?
---- "War is nothing but a continuation of politics with the admixture of other means." ― Carl von Clausewitz
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12.10.2014 - 11:16
I have AlexMeza calculator. I'l put the chances of sucess from 1000 battles.
Is that a joke? because is not funny.
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12.10.2014 - 19:07
Drawns count as loser. Recent studies have show that " The Attacker" die first on a battle. If you click here, you will find one of theses awesome battles where general survive alone. The battle is between one militia with 1 hp( I saw the rolls) and general ( btw general have 1 hp too). The militia deal 1 damange ( enough for kill general) but general roll 2 damange ( enough for kill the militia). RESULT: the militia dies. General survive. As for the other stats, I still has not done it - help would be welcome
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14.10.2014 - 02:40
Ups I have a problem... I cannot use two different units attacking or two different units defending in the calculator...
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14.10.2014 - 10:34
Cheap ass Paraguayan calcultator, did you really expected it to work? :E
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14.10.2014 - 10:37
Even though, I think I can mix the tank and infantry calculation. I know that 2 tanks with 8 attack vs 3 militias have 77% chance of sucess, and 1 tank with 8 attack vs 1 militia have as well 88% chances. I can mix the calculation, but that would take me a time though.
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14.10.2014 - 17:45
So there is a post like this in spanish forum? i should better check that;);)
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14.10.2014 - 18:13
was* I could not finish it so I deleted like 3 months ago.... lol. but the post lasted 1 year on spanish forum...
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14.10.2014 - 18:27
Well could be nice if you re-post it again when you finish it
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23.10.2014 - 10:58
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Är du säker?